Sarkhan, Soul Aflame (Showcase) [March of the Machine: The Aftermath] Equipment Assassin's Ripper gets +2 power
$43.00
Description
Assassin's Ripper gets +2 power until end of turn
Warden of the Tower: Creatures you control gain indestructible until end of turn
III — Create Smaug
{T}: Add {G}{G}
one might mistake them for far greater
Sarkhan, Soul Aflame (Showcase) [March of the Machine: The Aftermath] Equipment Assassin's Ripper gets +2 powerSet: March of the Machine: The Aftermath Type: Legendary Creature Human Shaman Rarity: Mythic Cost: {1}{U}{R} Dragon spells you cast cost 1 less to cast. Whenever a Dragon enters the battlefield under your control, you may have Sarkhan, Soul Aflame become a copy of it until end of turn, except its name is Sarkhan, Soul Aflame and it's legendary in addition to its other types.
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